MORTAL SHELL - Teaser Images for one of the key characters

This is the high-poly model for one of the game’s key characters I designed/modeled using Softimage + ZBrush. I deliberately made these renders as dark and cropped images (rendered in Octane) as part of the initial pre-announce tease and will be posting the easier-to-read full height images as well as final textured lowpolies a bit later down the road.
You can’t really see here but underneath the armor-set there is also a base underbody model made by Dmitry Parkin
We used that body on quite a few occasions on the project when designing new characters, even when the armor or cloth would completely cover it, as it worked as a great guide/mannequin for overall proportions, neutral pose and in general would speed things up in terms of character design and 3D model production.
Check out my Facebook or Instagram post to learn more about the design process since Artstation unfortunately doesn't allow for longer description text in this field.
https://www.artstation.com/dmitry_parkin