Mortal Shell Art-Dump: Character Design Collaborations

Mortal Shell's additional Character Designs/High-Poly Models I worked on with Dmitry Parkin. Please read the individual images captions to learn more.
The "cocoon" lady and frozen giant models are based on Artem Demura's concept-art.
https://www.artstation.com/dmitry_parkin
https://www.artstation.com/stargrave

Crucix, The Twiceborn. Dmitry designed/high-poly modeled the body and I designed/high-poly modeled the armor and clothing

Crucix, The Twiceborn. Dmitry designed/high-poly modeled the body and I designed/high-poly modeled the armor and clothing

Artem made the original 2D concept. Dmitry did the initial blockout model focusing on the overall form and "bat-cocoon" portion of the model. I then sculpted the final high-poly model focusing on the face, hair, shoulder armor and body details.

Artem made the original 2D concept. Dmitry did the initial blockout model focusing on the overall form and "bat-cocoon" portion of the model. I then sculpted the final high-poly model focusing on the face, hair, shoulder armor and body details.

Artem made the original 2D concept. Dmitry then did most of the sculping and I did a detail pass on top

Artem made the original 2D concept. Dmitry then did most of the sculping and I did a detail pass on top

Dmitry sculpted the bodies of the brigands and I designed, modeled the high-poly cloth and armor. NOTE: the version of the body shown here is a proxy I used to put the cloth on. To see the final model check out Dmitry's page

Dmitry sculpted the bodies of the brigands and I designed, modeled the high-poly cloth and armor. NOTE: the version of the body shown here is a proxy I used to put the cloth on. To see the final model check out Dmitry's page

Heavy Brigand design was based on a 2D sketch made by Dmitry, I kept the overall proportions and flavor when making a high-poly model

Heavy Brigand design was based on a 2D sketch made by Dmitry, I kept the overall proportions and flavor when making a high-poly model

Dmitry designed/sculpted the body of Grisha and I designed/high-poly modeled the armor&clothing

Dmitry designed/sculpted the body of Grisha and I designed/high-poly modeled the armor&clothing

Harros' helmet design was something Dmitry and I collaborated on for some time passing the helmet model back and forth between each other

Harros' helmet design was something Dmitry and I collaborated on for some time passing the helmet model back and forth between each other

for this Wraith character(and other its skin variations) Dmitry modeled the skeleton and I made the clothing

for this Wraith character(and other its skin variations) Dmitry modeled the skeleton and I made the clothing

The body was sculpted by Dmitry and I made the bowl

The body was sculpted by Dmitry and I made the bowl